Monday, May 9, 2011
Sunday, May 8, 2011
3D logo testing
the 3 logos on the bottom are using a 911 porscha font. i experimented with this font because it looks sleek and futuristic. the 2 logos with the ellipse seemed more visually appealing and creates a self identity for the product.
Saturday, May 7, 2011
Prototyping Phase
The image above is exhibiting the sketch prototype and the final prototype. The following pictures are showing preparation for priming and painting. The visor concept was chosen because it provides the most visual experience without and distracting features that are on a pair of glasses. It ultimately extends your field of vision, reducing head movement needed to keep track of the 3D film.
Sunday, May 1, 2011
Initial Concept Sketches
These sketches depict variations of design concepts. The top image is showing variation in clipping lens to current glasses frames and how it would sit on the consumer. The bottom image concentrates on form and functionality, providing material proposals and clip-on solutions.
Tuesday, March 22, 2011
Monday, March 7, 2011
Pert Chart
My PERT Chart will hopefully keep my design process and deadlines on track within the next couple weeks of school.
Monday, February 28, 2011
Time Line
The inspiration for my time line came from the root of my problem & purpose statement: the movies. Movie reels are essentially time lines, frame by frame, second by second. The legend states the number of weeks, which days are Mondays, which ones are Wednesdays, and important deadlines throughout this 16 week semester.
Sunday, February 27, 2011
Final Problem & Purpose Statements
Problem:
People who wear prescription glasses experience discomfort and poor vision when wearing 3D glasses at the Metreon Movie Theater.
Purpose:
The purpose of this study was to research and develop a solution for prescriptive eye wearers while watching 3D movies.
Tuesday, February 8, 2011
Problem Statements & Purpose Statements
Problem Statement:
At this point in time, I haven't found a strong issue that I can research.
Purpose Statement:
Find a problem that interests me.
At this point in time, I haven't found a strong issue that I can research.
Purpose Statement:
Find a problem that interests me.
Tuesday, February 1, 2011
Introduction
My name is Ryan. I'm currently a student at San Francisco State University. My major is Industrial Design with a concentration in product design & development.
A little about me. I love watching new and old cartoons. For as long as I remember, I love drawing cartoons as well. At a young age, I attended the Cartoon Art Museum for morning classes that discussed animation, flip-books, and character development. I've had one of my comic strips in the De Young Museum at age ten. I enjoy playing video games in my free time with friends, biking, and driving.
I draw inspiration from nature, life experiences, and artists that are able to communicate their emotions and imagination through the creative industry.
I'm strongly influenced by comics, fictional characters, and works by Salvador Dali, Alfons Mucha, and Greg Simkins. My personal art works draw inspiration from Art Nouveau and Art Deco. Although, they're different styles, I find a balance between the styles.
I began my industrial design career in hopes of creating three dimensional objects from my imagination. I hope it leads me to a career in optical development. One of my dream jobs is working for Oakley, a company that specializes in extreme optical gear and sunglasses. I would love to share my visions with the world, not just by telling them, but also by showing them.
If I am able to sum up myself in one picture... Here you Go!
People have described me as: Entertaining, Asian, Creative, Nerdy, Comedic, Reliable, Friendly
A little about me. I love watching new and old cartoons. For as long as I remember, I love drawing cartoons as well. At a young age, I attended the Cartoon Art Museum for morning classes that discussed animation, flip-books, and character development. I've had one of my comic strips in the De Young Museum at age ten. I enjoy playing video games in my free time with friends, biking, and driving.
I draw inspiration from nature, life experiences, and artists that are able to communicate their emotions and imagination through the creative industry.
I'm strongly influenced by comics, fictional characters, and works by Salvador Dali, Alfons Mucha, and Greg Simkins. My personal art works draw inspiration from Art Nouveau and Art Deco. Although, they're different styles, I find a balance between the styles.
I began my industrial design career in hopes of creating three dimensional objects from my imagination. I hope it leads me to a career in optical development. One of my dream jobs is working for Oakley, a company that specializes in extreme optical gear and sunglasses. I would love to share my visions with the world, not just by telling them, but also by showing them.
If I am able to sum up myself in one picture... Here you Go!
People have described me as: Entertaining, Asian, Creative, Nerdy, Comedic, Reliable, Friendly
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